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3D Game Environment Work - Planey Cygnus

Project Type

Game Design, 3D Environment Art

Date

May 2024

Tools Used

Unity Engine, Autodesk Maya, Substance Painter 3D, Adobe Illustrator

Link to Game Page

This is a small compilation of environment pieces I designed and modeled for a capstone project on my last year of Game Design studies. This is a project that showcases a new environment inspired by industrial aesthetics and adapted to be a lab. The project features a minimalist aesthetic and uses a cel-shading style, with all assets modeled in Autodesk Maya and textured in Adobe Substance Painter.

Do not hesitate to contact me to start networking or discuss any job opportunity.

© 2025 by Patricio Siles Villegas.

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