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PATRICIO SILES VILLEGAS
Creative Game Designer/Artist
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3D Game Environment Work - Planey Cygnus
Project Type
Game Design, 3D Environment Art
Date
May 2024
Tools Used
Unity Engine, Autodesk Maya, Substance Painter 3D, Adobe Illustrator
Link to Game Page
This is a small compilation of environment pieces I designed and modeled for a capstone project on my last year of Game Design studies. This is a project that showcases a new environment inspired by industrial aesthetics and adapted to be a lab. The project features a minimalist aesthetic and uses a cel-shading style, with all assets modeled in Autodesk Maya and textured in Adobe Substance Painter.
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